
Click the topics to find a list of past threads and to suggest your own for the future!Īlso did I mention we have a Discord server? Requested subreddits must have 1,000+ subscribers and have at least 2 posts a day to be considered.

Or in some cases you voted for themįor any inquiries or additions, feel free to message the moderators. These subreddits aren't strictly MMO(RPG)s but they offer MMO-like qualities and are frequently discussed here.

You can find our channel here More MMORPG InformationĪ community for casual gamers looking to play MMOs and other games together! We have a Discord! Many complain they can't find our Discord so I put it here with some extra flair so you can't miss our partnered Discord server. Don't advertise NFT, Cryptocurrency, and/or Blockchain MMORPGs.Don't advertise private servers - there are exceptions read the rules.Read the self promo rules before you promote your work! Click to read them.

No YouTube direct linking - unless it's from a dev's page, otherwise make a text post.Don't post referral links or Discord/other community invites.Want to learn more about our developer spotlight? DARK MODE NORMAL THEME Rules The game is currently in version 0.0.1.363.Anything and everything for your Massive Multiplayer Online Role Playing Gaming needs! Most of the economy relies entirely on players with a complex crafting system. The game takes place during the Ming Dynasty period of China and features a classless, reactive combat system, a plethora of colorful historical locations, and housing. The business model comprises a cash shop as well as optional subscription. As a result, mobile users may not be able to view all information properly.Īge of Wushu is a free-to-play sandbox martial arts MMORPG developed by Snail.

This wiki uses extensions that cannot be applied on a mobile device. If you would like to help out, please review Wiki's Policy first. The wiki was founded in December 2012 and has 1,369 articles to date. Age of Wushu Wiki is an Age of Wushu encyclopedia that anyone can edit.
